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It had a really intriguing plot, some interesting characters, and some of the most creative uses I’ve ever seen of the DS’ two screens and touch functionality (you actually close the DS to give a girl CPR: Tell me that’s not cool!). The game asked players to talk with the other residents at the hotel, interrogate them to find out how they were potentially connected to what was going on, and try to piece the growing puzzle together – and find out what it had to do with Kyle’s former partner, Bradley. Set in the year 1979, Hotel Dusk followed former NYPD detective Kyle Hyde – now a traveling salesman – as he checked into the eponymous hotel and soon found himself at the center of a mystery. Unsurprising, perhaps, but that doesn’t make it suck any less. The idea that a developer who specialized wholly in niche titles would have trouble paying off its debts isn’t exactly far-fetched. When you think about it, it isn’t very surprising: Hotel Dusk et al were very interesting but wholly flawed, and practically the definition of “cult” game. Well, this is a crappy way to start one’s week: According to Japanese news site Data Max, small Japanese studio Cing filed for bankruptcy over across the Pacific last week, citing debts of ¥256 million ($2.8 million). Even with the plot issues, Hotel Dusk's story is solid all the way through.Cing, developers of bizarre-yet-kind-of-awesome DS noir game Hotel Dusk and others including Last Window and Little King’s Story,has filed for bankruptcy protection in Japan. The tale's handled far better and far more interestingly than Cing's Trace Memory, which sort of collapsed towards the climax. Even though you'll play as Kyle, you're never really him - his early flashbacks force players to fill in the gaps to figure out what he's remembering. Y si Nintendo y exCing logran hacer algun acuerdo para traer a Kyle Hyde de vuelta pues tambien, que Nintendo es quien tiene los derechos de los personajes de Hotel Dusk y Last Window. The story is truly engaging even if it's a little cheap in forcing players to accept gaps in the plot. And yes, it's both righty and lefty friendly. Because the game's played entirely with the stylus this vertical orientation works. Hotel Dusk takes a cue from Nintendo's Brain Age and presents its storyline just like a storybook, going so far as to require players to rotate their systems and play the game in vertical fashion. If you manage to enter an area that can be inspected, clicking on the magnifying glass icon will shift to a closer view to see and interact with items.
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You travel from area to area by sliding the stylus around on the map, with the other screen showing Kyle's view in full 3D.
#Hotel dusk kyle series#
In Hotel Dusk players have a little more freedom than Capcom's lawyer series thanks to a more open environment and more things to do. Kyle siempre usa un abrigo, una corbata, y una camisa. Era un detective de la NYPD, que dejó su trabajo debido a la traición de un viejo amigo. detective now working as a salesman for a company called Red Crown, arrives at the hotel in search of his former partner, Brian Bradley, and is given Room 215, a room rumored to be able to grant wishes. It's a genre that's slowly died out over the years, but with games like Phoenix Wright hitting the scene it's a genre that's strengthening in numbers on the Nintendo DS. Kyle Hyde es el protagonista del videojuego Hotel Dusk: Room 215. Synopsis edit The game takes place at Hotel Dusk, a fictional, rundown motel outside of Los Angeles, in 1979. The game's tale unfolds through a very old-school point-and-click adventure style. But if you've trained yourself with the previous two Phoenix Wright games from Capcom then you've got nothing to fear. The wordy dialogue is easily Hotel Dusk's biggest hang-up so you should know ahead of time what you're getting into.
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Some conversations can actually end the game if you pick the wrong question or answer, so it's important to pick up on the different characterizations so you know just how to handle the interaction. Hotel Dusk's dialogue is incredibly extensive, and requires lots of interaction of the player to explore several conversation trees. Absolutely, positively do not play this game if you're not fond of reading in videogames. All this happens while staying in a hotel room that's believed to grant wishes to people who spend time in it. Before long you're bumping into a mysterious, mute girl, a quiet, elderly lady, and a blast from the past colleague from Kyle's time in the force. But at Hotel Dusk, an interesting web of mystery perks up, which starts with the revelation that someone else with Kyle's name stayed at the hotel just months before. Kyle's got his own baggage, including the hunt for his ex-partner who he believes isn't as dead as he should be. This one's led him to a tiny little town and an even tinier hotel called Hotel Dusk. Hotel Dusk: Room 215 puts players in the role of Kyle Hyde, an ex-cop that's hung up the badge and has taken up a freelance sleuthing gig.
